In Small World of Warcraft, players vie for conquest and control of a world that is simply too small to accommodate everybody.
Small World of Warcraft is set on the fantasy world of Azeroth, where the races of the Alliance and the Horde — including Orcs, Dwarves, Trolls, and Worgen — clash in a world-consuming conflict. In the game, players choose combinations of special powers and races from the Warcraft universe, such as Portal Mage Pandarens or Herbalist Goblins, and vie for control of Azeroth. To help them achieve dominance, players will occupy legendary terrains and seek control of powerful artifacts. However, all empires must eventually fall, so players need to be ready to put an overextended race into a state of "decline" and lead a new one to rule Azeroth.
In Tzolk'in: The Mayan Calendar - Tribes & Prophecies, each player now becomes the leader of a particular tribe, each of which has a special ability that only that player can use. The game includes 13 tribes to provide plenty of variety.
With this expansion, the game of Tzolk'in: The Mayan Calendar is also influenced by three prophecies that are revealed ahead of time and fulfilled when the time is right. These prophecies give players other opportunities to score points, but they can also lose points if they don't prepare themselves for the prophecy effects. As with the tribes, the expansion includes 13 prophecies. This expansion also has new buildings and components that allow up to five players to compete.
In the heart of the delta, a dark purple gleam streaks the skies, filling your troops hearts with fear. An ancient god awakens, his cruelty matched only by his fury.
In Kemet: Seth, you can embody the all-powerful jackal-headed god or become one of the members of a force who will have to coordinate together to save the black lands! The time of the fratricidal wars is over. The time has come to unite against the common enemy. But who will win? The alliance of players, or the cruel power of Seth?
Kemet: Seth allows you to play the game with up to six players in a "one vs. all" version of Kemet, with the "all"co-operating to stop the invasion of Seth, while also needing to resist their powerful powers of corruption. Seth will benefit from his own power tiles, his own board, his own creatures, and his own Divine Intervention cards. The community will be able to count on the powerful Osiris, temples to build, and new rules allowing them to co-operate better by creating, for example, mixed troops.
Kemet: Seth is compatible with the black pyramid, the new tiles, and the new Ta-Seti divine intervention cards.