Viticulture: Metal Lira Coins
Game Description
These 80 custom metal coins are designed specifically for Viticulture and Tuscany by artist Beth Sobel. They include denominations of $1, $2, and $5. They’re made of zinc.
These 80 custom metal coins are designed specifically for Viticulture and Tuscany by artist Beth Sobel. They include denominations of $1, $2, and $5. They’re made of zinc.
In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?
AuZtralia: TaZmania is a dual-map expansion for AuZtralia designed specifically for 1-2 players, or (if playing with the Revenge of the Old Ones expansion) three players. One side has a fixed map that is surveyed for resources and Old Ones, while the other side is randomized through a set of 66 terrain tiles.
This expansion also includes a solo campaign mode that can be played on the new TaZmanian maps or on the original maps.
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Gather your band of heroes and journey to Realms of Terrinoth in Legacy of Dragonholt!
The first game to use the Oracle system, Legacy of Dragonholt captures the spirit of a roleplaying game without needing a game master. This narrative game for one to six players allows players to build their own unique hero and embark on six noble quests. Battle goblins, foil the plot of an evil lord, and add a new story to your tale!
Prepare for Adventure
Legacy of Dragonholt is a narrative adventure game that creates a unique experience by blending aspects of roleplaying and adventure games, open world concept video games, and even Choose Your Own Adventure books. Unlike many games, Legacy of Dragonholt is not about winning or losing, but rather about the act of creating a story. Without the need for a Game Master, this game ensures that every player has the opportunity to shape how their adventure plays out while its intuitive gameplay means that you waste little time before jumping into your tale.
Before you first set out on your adventure, you must confront one of the most difficult questions in gaming: who will you become? Legacy of Dragonholt gives you the opportunity to play as one of six humanoid races that reside in Terrinoth: humans, elves, dwarves, orcs, gnomes, and catfolk. Next, you'll select a class, before defining your physical and personality traits, and scribing a personal history. Each of these features creates a multifaceted character and defines the types of traits you possess, which in turn affect how you will approach obstacles throughout your journey and how you'll contribute to your party. For an in-depth look at the character creation process, you may look at our previous article here. Once you've created your own unique character, you're ready to dive in to a narrative adventure unlike any you’ve seen before.
Explore The Realm
Once your journey begins, Legacy of Dragonholt combines two forms of gameplay between the comprehensive Village Book and the six quest books that provide the plotlines of your tales. Within Dragonholt Village, you will encounter many colorful characters, each with their own stories that progress and interweave regardless of your involvement. The world is yours to explore, but it is not yours to control. Like a real community, the places you can explore vary depending on when you visit, and your encounters with the locals change depending on your traits and past experiences. For instance, a bakery may only be open early in the day, and the baker themselves may take a shine to you if you’ve already met their cousin, or if they’ve heard of the great deeds you’ve accomplished earlier in your stay in the village. Outside the relative safety of the village, thrilling dangers and mysteries await that you can experience in six unique quests. You will investigate strange happenings within in the village and venture into the wilds beyond to journey through deep woods, delve into dark crypts, and confront creatures long thought dead. As you progress throughout the game you will find that, like your village experience, your quests also change based on your past experience, who you have or have not met, and how much time has passed. After all, if you learn that someone is in peril to the west of Dragonholt Village, they are not likely to wait patiently for three days while you explore in the east. Your actions have consequences, but ultimately the choice lies with you. You do not have to be a hero. This is your story, and it is yours to define.
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The evil Lord Eradikus has all but conquered the galaxy and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts are about to slip through his cyborg claws. You and your fellow thieves have challenged each other to sneak aboard his ship, hack your way into its command module, and steal from him.
Along the way, you'll recruit allies and snatch up extra loot. But one false step and — Clank! Careless noise draws the attention of Lord Eradikus. Hacking into his command module and stealing his artifacts increases his rage. You'd better hope your friends are louder than you are if you want to make it to an escape pod and get out alive...
Clank! In! Space! is built on the same game system as Clank!: A Deck-Building Adventure, with players building a personal deck of cards throughout the course of the game, with the cards allowing them to move through the spaceship, attack things, acquire new cards, and — oh yeah — make noise to attract Lord Eradikus and potentially seal their own doom.
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