Orléans: 5th Player Box
This is an expansion and cannot be played alone!
Game Description
From BoardGameGeek:
Contains 5th player components for Orléans. Also includes a solo scenario.
From BoardGameGeek:
Contains 5th player components for Orléans. Also includes a solo scenario.
Enhance your games of The Lord of the Rings: Journeys in Middle-earth with new figures, trinkets, and titles! No matter whether you seek the Ember Crown or are investigating a rash of thefts across Eriador, you can bring the dastardly villains you face to life with the Villains of Eriador Figure Pack.
This figure pack contains three detailed, unpainted plastic figures that give the Gulgotar, Atarin, and Coalfang enemies from both the Bones of Arnor and Hunt for the Ember Crown campaigns an imposing presence on your tabletop. But you don't have to face these dastardly villains unprepared. Six new trinkets and three exciting new titles give you new ways to deal with any enemies you come across.
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Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicle by Patrick Rothfuss. This expansion, and others to follow, add new challenges, new destinies, and mechanisms unique to the author's world to the base game.
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On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets.
Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?
Decks are small, and randomness in the game is heavily mitigated by the wealth of tactical decisions offered on the game board. With a variety of worker actions, artifacts, and equipment cards, the set-up for each game will be unique, encouraging players to explore new strategies to meet the challenge.
Discover the Lost Ruins of Arnak!
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