Descent: Journeys in the Dark (Second Edition) - Guardians of Deephall

Descent: Journeys in the Dark (Second Edition) - Guardians of Deephall

Descent: Journeys in the Dark (Second Edition) - Guardians of Deephall
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Descent: Journeys in the Dark (Second Edition) - Guardians of Deephall

This is an expansion and cannot be played alone!

Game Description

From the publisher:

The stronghold of Deephall was once home to a thriving, peaceful community, but now the mountain city lies under constant threat of invasion. A horde of undead, led by dark priests, attacks Deephall constantly. These unending attacks deplete the city's guards and erode the peoples' resolve. Four heroes are all that stands between Deephall and the city's extinction.

Descent: Journeys in the Dark (Second Edition) – Guardians of Deephall contains four heroes and three monster groups; these figures were previously available in the first edition of Descent, but are now brought in line with second edition aesthetics through reimagined figure sculpts and artwork. You'll find the orc warrior Mordrog battling in the front lines alongside Lord Hawthorne. At the same time, Sahla, a gifted Healer, focuses his power by channeling the strength of other heroes, even as the deadly assassin known as Silhouette uses her stealth and cunning to cut her enemies down.

The battle for Deephall's fate plays out in two new quests. In "Guardians of Deephall", the heroes must defend the walls of Deephall against a seemingly endless assault of undead and dark priests. Then, in "The Curse of Iona", the hero party must venture into the icy lair of a dragon sorceress to reclaim a pendant that may be Deephall's salvation.




Game Info

  • Suitable for ages 14 and up.
    Ages 14 & up
  • Average play time is 120 minutes.
    120 minutes
  • This is a 2-5 player game.
    2-5 players

Game Details

  • Genre(s):Thematic Games
  • Theme(s): Adventure,
    Expansion for Base-game,
    Exploration,
    Fantasy,
    Fighting,
    Miniatures
  • Mechanics: Action Point Allowance System,
    Dice Rolling,
    Grid Movement,
    Hand Management,
    Modular Board,
    Partnerships,
    Variable Player Powers
  • Publisher: Fantasy Flight Games
  • # of Players: 2 - 5
  • Age: 14 and up
  • Playing Time: 120 minutes
  • Published: 2014
  • Designer:
  • Expansion to:

Supporting Information



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